Saturday, 3 March 2018

Minecraft regulation

How is the industry regulated?
-Intellectual property rights and licenses
-consumer protection
-age ratings/ clarification
-advertising laws
-data protection/ privacy
-gambling legislation
-responsibilities of staff

Who regulates content and how?
The Pan European Game Information ratings system regulates content which makes it illegal to sell 12-rated video games to children under that age for the first time. The PEGI system adopts stricter ratings eith small diagrams giving reference to sex, drugs, fear, gambling, violence etc. as well as age 3,7,12,16,18.

What are some of the effects video games are seen to have on players?

Positives
  1. Mapping
  2. Concentration 
  3. Logistics 
  4. Hand-eye coordination 
  5. Cognitive brain functions
  6. Quick accurate decision making
  7. Team working 
Negatives 
  1. Aggressive
  2. Addictive 
  3. Desensitised to violence 
  4. Wrong values

How is Minecraft regulated?
PEGI rating system. Initially rated PEGI 7 but later classified as higher due to narrative and story mode introduction.

Tuesday, 27 February 2018

Minecraft "Notch" article


Why is Minecraft successful?

Video game: A game played by electronically manipulating images produced by a computer program on a monitor or other display.

Types of Video games: 
- RPG
-Sports
-Strategy
-Action/adventure
-Puzzle solving
-Construction
-FPS
-Simulation
-Horror
-Children's

Examples:
- Fortnite                                        -Cooking Mama                      -Sims
-Nintendogs                                   -Dinner Dash                           -Far Cry
-Fifa                                               -Big Brain academy                 -Rainbow 6 Siege
-GTA                                             -Sky Rim                                  -Fable
-NBA                                             -Mario Sonic                            -WWE
-UFC                                              -F1                                           -Assassin's Creed
-Wii Fit                                          -Just Dance                              -Wii Sports resort
-Crash Bandicoot                           -Rachet and Clank                   -We Sing
-Moshi Monsters                            -Guitar Hero                            -Monkey Ball
-Call of Duty                                  -Watch Dogs                            -Battlefield

Terminology:
-Games Consoles - A unit accommodating a set of controls for electronic or mechanical equipment.
-Sandbox Game - Construction; building from scratch. Changing roles of the 'look down generation.' Collaboration through gaming; multi-player
-Microsoft - Institution which owns videogames; Xbox and Minecraft
-Platforms - Different levels of gaming. Online Vs Moving images Vs Audio. Ways you can play (App, physically etc.). Multi-Platform - More than one way of playing; more platforms = wider variety.
-Servers - How the games run, where info is kept, enables games to be played.

Minecraft 

- Minecraft development - from 'online Lego'
- Multi - platform =  more available
- Open Sandbox - no limit
- Started as an 'indie'
- Critically and commercially successful
- From independent to mainstream - 125 million copies sold.

-Minecraft was created by Marcus 'Notch' Persson and developed by Mojang.
-These were independent, separate to and not financed by a big commercial company.
-But, as small independent products become successful, it is usual for larger organisations/owners to want to buy them.

Reasons for success...

-Not much competition
-Allows for creativity to be the main aim of the game
-Continuous game, no limits
-Appeals to all age groups
-Mass marketing
-Forging relationships, might help social skills, teamwork

1. Literal Sandbox with infinite replay ability
2. Strong community, players creations are Minecraft's own marketing campaign
3. Platform agnostic
4.Co opted by children
5.Not limited to genre
6.Fulfills our human instinct too bring order to chaotic wilderness

Video Games Terminology

Group powerpoint about Minecraft





Friday, 23 February 2018

Timeline of the development of Minecraft


Timeline of the development of Minecraft

2009

April 29- Infinnier is released, a game by Zachtronics Industries, whose concept mainly inspired Notch of Minecraft. It was regularly updates and became open-source less than a month later
May 14- Java: "Cave Game" renamed to "Minecraft: Order of the Stone" after a suggestion by RinkuHero from The Independent Games Wiki on an IRC with Notch, "Minecraft" being an analogy to the famous real-time strategy game StarCraft
May 16 – Java: Early private testing, among TIGSource members
May 17 – First release of the game. Game name shortened to simply "Minecraft".
May 21 – Accounts can now be registered.
May 24 – An official Minecraft Forum is opened.
June 1 – Java: First Multiplayer test. Notch starts his new job at Jalbum
June 8 – Java: Multiplayer released
August 4 – Java: First elements of Survival
August 18 – Java: Introduction of Health
August 9 – Passwords can now be changed.
August 20 – Beginning of SURVIVAL TEST
December 22 – Hayden Scott-Baron becomes the Minecraft Artist.

2010
January 13- Minecraft passes 100,000 registered users
Jan 21- Minecraft can now gifted to non-premium players
Feb 5- Hayden Scott- Baron leaves Minecraft development
Jun 1 – Notch gets back to work 100% on Minecraft after a pause after having left his job at Jalbum a few weeks before.
Jun 17 – Minecraft passes 20,000 sales
Aug 4- First release of survival Multiplayer
Oct 16- Mojang is founded

2011
Jan 12- Minecraft surpasses 1 million sales
Jun 1- Minecraft pocket edition is first shown on Youtube
Jun 6- Microsoft reveal Minecraft: Xbox 360 Edition at the E3 conference
Jul 30- Minecraft passes 10 million registered users
Aug 5 – Notch receives a 15-page letter from Bethesda Soft works, threatening him with a lawsuit if he doesn't change the name "Scrolls" (which is too close to "The Elder Scrolls", according to Bethesda) for his next game

2012
Feb 24 – LEGO announces that the LEGO Minecraft project has passed the 10,000 required votes
May 9 – Minecraft: Xbox 360 Edition TU1 officially released
Apr 5- Minecraft for Java surpasses 10 million sales
Jul 31- Minecon 2013 tickets went on sale
Sep 2- Minecraft for Java surpasses 12 million sales
May 6 – Minecraft Realms is launched in more countries in Asia and Europe.
May 9 – Minecraft Realms is launched in the Oceania region.
May 19 – Minecraft Realms is launched globally in all remaining countries
Dec 7- Minecraft announced for the Wii U

2016
Jan 19- Minecraft: Education Edition announced
June 2- Minecraft is sold for all platform 100 million times and makes the second best-selling games
Oct 27- 27 – Apple CEO Tim Cook announced an edition of Minecraft for the Apple TV, featuring cross-play between that platform and iOS devices, to be released by the end of year 2016

2017

Jan 13- Minecraft announced for Nintendo Switch
Jan 27- Minecraft: New Nintendo 3DS Edition officially released
Nov 7-9 - Minecraft: Story Mode - Season Two: Episode 4 - Below the Bedrock released.
Nov 18 - MineCon Earth event.
Dec ?- Minecraft hits 74 million active players and 144 million total sales